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Pixel Land RPG

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Devlog

  • Minor bug fixes and Improvements
    September 30, 2024 by Game Dev Elliot
    Improvements: Dash cooldown has been removed, so you can now chain dashes together, but be reminded that it will use up your manna. Bug fixes: Music was stuttering on scene transition . Solution: give... Continue reading
  • New Settings menu, and SFX fully migrated to FMOD
    September 29, 2024 by Game Dev Elliot
    In the previous Devlog, I mentioned that this game now uses dynamic Music events, composed by Darren Mudge in FMOD. As powerful as FMOD is, it's important to understand that it runs externally to the... Continue reading
  • New Dynamic Music by Darren Mudge in FMOD
    September 19, 2024 by Game Dev Elliot
    Massive thanks to Darren Mudge for composing 4 dynamic music tracks in one afternoon, using the industry-leading music-for-games application FMOD. You can Darren's website here: https://www.darrenmudg... Continue reading
  • Game now Embedded in broswer. Major Update! with bug fixes, quality of life improvements, more and balanced sounds, and secretes!
    August 30, 2024 by Game Dev Elliot
    It's been around a year since I first released this on ShareMyGame.Com. I've been busy learning Unreal Engine and with other Unity projects, but I thought I'd come back and fix this up for my Itch pag... Continue reading
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